LittlePointerBlock *LittlePointerBlockPtr::operator->() { m_LittlePointerBlock.m_Block = m_LittlePointerBlock.m_BlockManager->MakeBlockResident( m_LittlePointerBlock.m_BlockNumber); m_LittlePointerBlock.m_ItemIndex = &m_LittlePointerBlock.m_Block->m_QuantumBlockData.m_ItemIndex[0]; m_LittlePointerBlock.SetLittlePointerArray(); return &m_LittlePointerBlock; }